Not posting on here apparently. I have been busy though.
Lets see what have I been up to?
I modeled a very low poly goblin for our game
Then I UVed him and threw a pretty basic texure on him. I defintely need practice when it comes to texturing.
Then I animated him with a mixamo auto rig and animation. I also did this to Stephanie's skeleton character, and am currently working on animating Tim's Smiley character
Then I modeled the ramen stand for our game.
Then I modeled the main character for our game, little Timmy Buckland, coming in at just under 4,000 polys
Another view of Timmy
And I animated him just for fun, though I am still waiting on feedback on the model before I start the final animation.
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